This version is not compatible with save states of older versions. Baseball, Call of Duty Ghosts, Castlevania: Bloodlines, Championship Pool, Chibi Maruko-Chan: Waku Waku Shopping, College Football's National Championship, College Football's National Championship II, Congo - The Game, Dangerous Seed, Dino Dini's Soccer, DJ Boy, Donald Duck in Maui Mallard, Dynamite Duke, Ecco the Dolphin, Ecco: The Tides of Time, Exodus: Journey to the Promised Land, F1 Circus MD, Fantastic Dizzy, Fatal Fury, Fatal Fury 2, FIFA Soccer 97, Flicky, G-LOC - Air Battle, Gem Quest, Ghostbusters, Gunstar Heroes, HardBall!, HardBall III, Hercules 2, Hyper Marbles, Indiana Jones and the Last Crusade, Jammit, Jeopardy! Sports Edition, Joe Montana II: Sports Talk Football, Last Action Hero, Ma Qiao E Mo Ta: Devilish Mahjong Tower, Magic Bubble, Mahjong Cop Ryuu: Shiro Ookami no Yabou, Mallet Legend, Mario Andretti Racing, Mega SWIV, MIG-29 Fulcrum, MK5: Mortal Combat - Sub Zero, NHL Hockey '94, No Escape, Pac-Mania, Paperboy, Paperboy 2, Pocket Monster, Pocket Monster II, Premier Manager, Pyramid Magic, Pyramid Magic II, Pyramid Magic III, Rampart, Rise of the Robots, Rolling Thunder 2, Rolling Thunder 3, Samurai Shodown, Samurai Spirits II, Sesame Street: Counting Cafe, ShiKinJou, Shougi no Hoshi, Slap Fight, Sonic Jam 6, Sorcerer's Kingdom, Sparkster: Rocket Knight Adventures 2, Strider, Strider Returns: Journey From Darkness, Super Baseball 2020, Taikou Risshiden, Tecmo Super Bowl, Tecmo Super Bowl II: Special Edition, Tecmo Super Bowl III: Final Edition, Tetris, The Jungle Book, The King of the Fighters '98, Top Fighter 2000 MK VIII, True Lies, Twin Hawk, Uncharted Waters, Virtual Pinball, Wacky Worlds Creativity Studio, Waterworld, Whip Rush, Yi Men Ying Lie: Yang Jia Jiang, Zoom! games for Sega Genesis/Mega Drive: A Q Renkan Awa, Action 52, Air Diver, Alisia Dragoon, Astro Duel, B.O.B., Barbie Super Model, Barbie Vacation Adventure, Bimini Run, Blue Almanac, Brian Lara Cricket '96, Cal Ripken Jr. – fixed version/info string generation with gcc – fixed clearing inputs (crashed when built with gcc) – fixed sound not switching off when opening record input / save state dialog – removed menu option for fm interpolation (should always be on) – precompile shaders for faster initialisation (VS build only, SM1.4 is unavailable when this is enabled) – perform cubic filter in linearised RGB (except when running on PS1.4 hardware)
– add proper gamma correction to dx9 blitter (old gamma controls are disabled) – add high performance version of overlay shader (used in combination with legacy gpu shaders) – enable dx9 blitter compatibility for legacy gpu support (AKA SM1.4 shaders compiled as SM2.0) – fix dx9 blitter SM1.4 shader support (only used for SM1.4 level hardware) – fix resizing window to smaller than original image size in dx9 blitter with multipass effects – changed default display colour profile to sRGB